v0.11.7
Pre-release
Pre-release
Major Changed
- Animation Blending
- VRMA (VRM Animation) Support
- glTF KHR_materials_anisotropy Support
What's Changed
- refactor: vrm spring bone by @emadurandal in #1276
- fix: applyRotation by @emadurandal in #1277
- fix: make spring bone more stable by @emadurandal in #1278
- fix: enableCameraController and disableCameraController by @emadurandal in #1279
- feat: add useGlobalTime and time by @emadurandal in #1280
- refactor: require hdrpng by @emadurandal in #1281
- refactor: remove unused GlobalRetarget2 class by @emadurandal in #1282
- feat: animation blending by @emadurandal in #1283
- feat: vrma by @emadurandal in #1284
- fix: if the first joint has no animation (e.g. Root joint), expect th… by @emadurandal in #1285
- feat: gltf anisotropy by @emadurandal in #1286
Full Changelog: v0.11.6...v0.11.7