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Releases: actnwit/RhodoniteTS

v0.13.8

05 Jan 13:58
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v0.13.8 Pre-release
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Minor Changes

  • fix: Shadow Mapping behavior
  • fix: handling of CameraComponent
  • fix: VRM SpringBone behavior when center node used

What's Changed

  • fix: set unique name when cloning in Expression and RenderPass classes by @emadurandal in #1515
  • fix: comment out unnecessary framebuffer clearing in ForwardRend… by @emadurandal in #1516
  • fix: backup & restore camera component for shadowmapping in ForwardRe… by @emadurandal in #1517
  • feat: enhance mesh and render pass handling for primitive types by @emadurandal in #1518
  • fix: update datatexture camera component by @emadurandal in #1519
  • fix: optimize math by @emadurandal in #1520
  • fix: enhance VRMSpringBone and VRMSpringBonePhysicsStrategy with opt… by @emadurandal in #1521
  • fix: remove unnecessary call to setWorldMatrixDirty in VRMSpringBoneP… by @emadurandal in #1522

Full Changelog: v0.13.7...v0.13.8

v0.13.7

04 Jan 06:11
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v0.13.7 Pre-release
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Minor Changes

  • fix: update AABBGizmo to ensure proper initialization
  • fix: use float16 for float cube maps in mobile devices
  • optimize generation mipmaps in WebGPU

What's Changed

Full Changelog: v0.13.6...v0.13.7

v0.13.6

31 Dec 23:33
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v0.13.6 Pre-release
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Major Changes

  • Improve VRM rendering quality
  • Improve VRM Spring Bone Physics

What's Changed

Full Changelog: v0.13.5...v0.13.6

v0.13.5

23 Dec 10:50
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v0.13.5 Pre-release
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Major Changes

  • Improve performance

What's Changed

Full Changelog: v0.13.4...v0.13.5

v0.13.4

20 Dec 10:47
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v0.13.4 Pre-release
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Major Changes

  • Significantly improved performance when switching between cameras in WebGPU mode

What's Changed

Full Changelog: v0.13.3...v0.13.4

v0.13.3

29 Nov 19:33
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v0.13.3 Pre-release
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Major Changes

  • improve the IBL process (Lighting results are now as consistent as possible with results from three.js, Babylon.js, etc.)

Minor Changes

  • improve the Result and Option classes

What's Changed

Full Changelog: v0.13.2...v0.13.3

v0.13.2

15 Nov 22:13
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v0.13.2 Pre-release
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Major Changes

  • Disposable Texture: WebGL/WebGPU 2D textures that are no longer needed are automatically released with GC
  • Introduce Logger class

Minor Changes

  • Fixed a bug that prevented VRM1 animation retargeting from working properly.
  • Fixed internal processing of EntityRepository

What's Changed

Full Changelog: v0.13.1...v0.13.2

v0.13.1

15 Sep 17:25
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v0.13.1 Pre-release
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Minor Changes

  • !refactor: Fix TypeScript circular dependencies

What's Changed

Full Changelog: v0.13.0...v0.13.1

v0.13.0

24 Aug 17:02
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v0.13.0 Pre-release
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Major Changes

  • [Destructive] Parameters specified in material.setParameter() etc. are no longer Rn.ShaderSemantics.XXX, but just a string.

What's Changed

Full Changelog: v0.12.11...v0.13.0

v0.12.11

18 Aug 10:47
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v0.12.11 Pre-release
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Major Changes

  • feat: IBL Prefiltering feature from .hdr file

What's Changed

Full Changelog: v0.12.10...v0.12.11