Skip to content

Releases: actnwit/RhodoniteTS

v0.4.1

13 Sep 18:15
Compare
Choose a tag to compare
v0.4.1 Pre-release
Pre-release

Minor Features

  • feat: support for importing typedArray cubemaps #828

DevEnv Improvement

  • build: Add VScode devcontainer environment #841 #842
  • build: Add the Lint PR Github Action #846 #845

Improvements

  • Effekseer support
    • feat: EffekseerRuntime update to ver1.60e #827
    • feat: Use EffekseerContext instead of Effekseer object #830
    • feat: effekseer wasm #840
    • test: add EffekseerTest e2e-Test #848

Minor fixes

  • fix: spherical linear interpolation #825
  • fix: avoid needless cube map loading in MeshRendererComponent.$load #829
  • fix: apply autoDetectTextureTransparency to base and diffuse texture only #835
  • fix: size calculation of cubemap texture #836

Test

v0.4.0

28 Jun 04:49
Compare
Choose a tag to compare
v0.4.0 Pre-release
Pre-release
  • MatCap Shader
  • ColorGradingUsingLUTs Shader
  • GGX (Weak/non-weak) Furnace Test sample
  • GaussianBlur Shader & sample
  • VarianceShadowMap sample
  • deliot2019 Seamless Texture shader (from GPU Zen 2, still basic implementation. see: https://eheitzresearch.wordpress.com/738-2/ )

v0.3.23

06 Jun 20:01
Compare
Choose a tag to compare
v0.3.23 Pre-release
Pre-release
  • Support reading data URI in ktx2 file
  • Update npm packages for resolving potential security vulnerabilities

v0.3.22

06 Jun 19:37
Compare
Choose a tag to compare
v0.3.22 Pre-release
Pre-release

Changes:

  • Support the scaling of a viewer in WebXR VR mode
  • Support the glTF KHR_texture_basisu extension and KTX2 texture format

v0.3.21

06 Jun 19:39
Compare
Choose a tag to compare
v0.3.21 Pre-release
Pre-release

Changes:

  • Supports WebXR Controllers in VR mode. You can walk through by thumbsticks.

Try a demo at https://bit.ly/3oiygrd
Oculus Link, Oculus Air Link and Oculus Browser are all supported.