Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Clarify seamless VR link traversal #3994

Closed
wants to merge 1 commit into from
Closed
Changes from all commits
Commits
File filter

Filter by extension

Filter by extension

Conversations
Failed to load comments.
Loading
Jump to
Jump to file
Failed to load files.
Loading
Diff view
Diff view
2 changes: 2 additions & 0 deletions docs/components/link.md
Original file line number Diff line number Diff line change
Expand Up @@ -19,6 +19,8 @@ across pages, the following conditions must apply:
- The browser is up-to-date with the WebVR specification and implements the `vrdisplayactivate` event.
- The destination web page listens to the window [`vrdisplayactivate`] event and enters VR.

> N.B. Currently, VR is only maintained when using desktop VR such as HTC Vive, not google cardboard or even 2d browser fullscreen

## Link UX

A link in VR can be anything such as grabbing onto an object, placing something
Expand Down