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Editor: Fix invalid use of Node::get_viewport() after rename of Edito…
…rNode::get_viewport() Fixes godotengine#44761, was a regression from godotengine#44524. The PR passed CI because EditorNode::get_viewport() used to shadow Node::get_viewport() (which was a bug in itself, fixed by godotengine#44524), so once it was renamed the existing code relying on it fell back to the now available Node::get_viewport(). This might bite some thirdparty modules too.
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