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}bedrock.cube.create
lotsaram edited this page Apr 24, 2020
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This process automatically creates a cube based on a delimited string of dimension names.
Use Case: Intended for development/prototyping.
- This can be used to quickly create a cube for a demo or development.
Note:
The pDims
parameter contains the dimenson list and is mandatory.
The format of the pDims
parameter is as follows for delimiter of '&' (e.g. Dim1 & Dim2 & Dim3 ).
Spaces are ignored so use them to make your filter more readable.
The order of the dimension list specifies the initial index order of dimensions in the cube.
pRecreate
is an optional parameter for creating new cubes:
- If a cube already exists and
pRecreate
is set to 0 then the process will abort. - If a cube already exists and
pRecreate
is set to 1 then the process will destroy the old cube and recreate with the specified dimensionality.
Parameter | Data Type | Default | Prompt Text |
---|---|---|---|
pLogOutput |
Numeric | 0 |
OPTIONAL: Write parameters and action summary to server message log (Boolean True = 1) |
pCube |
String | REQUIRED: Cube Name | |
pDims |
String | REQUIRED: Dim1 & Dim2 & Dim3 & Dim4 & Dim5 | |
pRecreate |
Numeric | 0 |
OPTIONAL: If cube exists delete and recreate (Default=0) |
pDelim |
String | & |
OPTIONAL: Delimiter for Dimension list (default value if blank = '&') |
Process doesn't call any dependencies.
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