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fix(Presence): account for multiple activities everywhere #3703

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merged 2 commits into from
Jan 19, 2020

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SpaceEEC
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Please describe the changes this PR makes and why it should be merged:

This PR fixes #3695 by accounting for the activities array from Presence in multiple places:

  • Default packet.game to the first activity or null if none was set.
  • Update example still using activity
  • Use single activity / game if activities array is missing (for example when patching the ClientPresence)
  • _clone the activities array
  • Account for an activities array in equals

Status

  • Code changes have been tested against the Discord API, or there are no code changes
  • I know how to update typings and have done so, or typings don't need updating

Semantic versioning classification:

  • This PR changes the library's interface (methods or parameters added)
    • This PR includes breaking changes (methods removed or renamed, parameters moved or removed)
  • This PR only includes non-code changes, like changes to documentation, README, etc.

data.activities.map(activity => new Activity(this, activity)) :
data.game || data.activity ?
[new Activity(this, data.game || data.activity)] :
[];
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In my opinion this is not very readable

@SpaceEEC SpaceEEC merged commit f501d06 into discordjs:master Jan 19, 2020
@SpaceEEC SpaceEEC deleted the fix/multiple_activities branch January 19, 2020 12:05
samsamson33 pushed a commit to samsamson33/discord.js that referenced this pull request Feb 27, 2020
…3703)

* fix(Presence): account for multiple activities everywhere

* refactor(Presence): make initialization of 'activities' more readable
samsamson33 added a commit to samsamson33/discord.js that referenced this pull request Feb 27, 2020
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Presence changing broken after "support for multiple activities" commit
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