An emulator for the Pokitto DIY handheld game system.
The development library can be found at the PokittoLib repository.
To run a game directly, pass it as the first command line parameter:
PokittoEmu path/to/jetpack.bin
...or on Windows:
PokittoEmu.exe path\to\jetpack.bin
Note: Relative or absolute paths are both supported. The above syntax also works for .pop
files.
Key | Function |
---|---|
Esc | Quit PokittoEmu |
F2 | Save a screenshot as PNG |
F3 | Toggle screen recording |
F5 | Restart |
F8 | Pause/resume emulation |
Arrow keys | D-pad directions |
A | A button |
S/B | B button |
D/C | C button |
F | Flash button |
Screenshots and recorded GIFs will be saved in the same folder as the currently-running game.
All switches listed below are optional.
Option | Description |
---|---|
-A rate |
Set audio sample rate to rate |
-r |
Automatically record the screen |
-V |
Enable verbose logging |
`-w [0 | 1]` |
-W |
Toggle "ignore bad writes" setting |
-e addr |
Sets entry point to addr |
-s frames |
Take a screenshot after frames frames |
-g |
Set debugger port number to 1234 |
-G port |
Set debugger port number to port |
-I image.img |
Load SD card image from image.img |
-o |
Set output image path to out.img |
-O image.img |
Write SD card image to image.img |
-p |
Enable profiler |
-P |
Enable profiler and try to guess hot functions |
-v |
(Linux only) Enable verifier |
-x |
Set PEX port to 2000 |
-X port |
Set PEX port to port |