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Added joint_features common tests #408

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Sep 2, 2022
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9 changes: 9 additions & 0 deletions bullet/src/JointFeatures.cc
Original file line number Diff line number Diff line change
Expand Up @@ -297,6 +297,15 @@ void JointFeatures::SetJointForce(
{
const JointInfoPtr &jointInfo = this->joints.at(_id.id);
const int jointType = jointInfo->constraintType;

if (!std::isfinite(_value))
{
gzerr << "Invalid joint force value [" << _value << "] set on joint ["
<< jointInfo->name << " DOF " << _dof
<< "]. The value will be ignored\n";
return;
}

switch(jointInfo->constraintType)
{
case static_cast<int>(::sdf::JointType::REVOLUTE) :
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57 changes: 52 additions & 5 deletions bullet/src/SimulationFeatures.cc
Original file line number Diff line number Diff line change
Expand Up @@ -17,22 +17,69 @@

#include "SimulationFeatures.hh"

#include <unordered_map>
#include <utility>

namespace gz {
namespace physics {
namespace bullet {

/////////////////////////////////////////////////
void SimulationFeatures::WorldForwardStep(
const Identity &_worldID,
ForwardStep::Output & /*_h*/,
ForwardStep::Output & _h,
ForwardStep::State & /*_x*/,
const ForwardStep::Input & _u)
{
const WorldInfoPtr &worldInfo = this->worlds.at(_worldID);
const WorldInfoPtr &worldInfo = this->worlds.at(_worldID);

auto *dtDur =
_u.Query<std::chrono::steady_clock::duration>();
auto *dtDur =
_u.Query<std::chrono::steady_clock::duration>();
if (dtDur)
{
std::chrono::duration<double> dt = *dtDur;
worldInfo->world->stepSimulation(dt.count(), 1, dt.count());
stepSize = dt.count();
}

worldInfo->world->stepSimulation(this->stepSize, 1, this->stepSize);
this->Write(_h.Get<ChangedWorldPoses>());
}

/////////////////////////////////////////////////
void SimulationFeatures::Write(ChangedWorldPoses &_changedPoses) const
{
// remove link poses from the previous iteration
_changedPoses.entries.clear();
_changedPoses.entries.reserve(this->links.size());

std::unordered_map<std::size_t, math::Pose3d> newPoses;

for (const auto &[id, info] : this->links)
{
// make sure the link exists
if (info)
{
WorldPose wp;
wp.pose = info->pose;
wp.body = id;

auto iter = this->prevLinkPoses.find(id);
if ((iter == this->prevLinkPoses.end()) ||
!iter->second.Pos().Equal(wp.pose.Pos(), 1e-6) ||
!iter->second.Rot().Equal(wp.pose.Rot(), 1e-6))
{
_changedPoses.entries.push_back(wp);
newPoses[id] = wp.pose;
}
else
newPoses[id] = iter->second;
}
}

// Save the new poses so that they can be used to check for updates in the
// next iteration. Re-setting this->prevLinkPoses with the contents of
// newPoses ensures that we aren't caching data for links that were removed
this->prevLinkPoses = std::move(newPoses);
}

} // namespace bullet
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10 changes: 10 additions & 0 deletions bullet/src/SimulationFeatures.hh
Original file line number Diff line number Diff line change
Expand Up @@ -18,7 +18,9 @@
#ifndef GZ_PHYSICS_BULLET_SRC_SIMULATIONFEATURES_HH_
#define GZ_PHYSICS_BULLET_SRC_SIMULATIONFEATURES_HH_

#include <unordered_map>
#include <vector>

#include <gz/physics/ForwardStep.hh>

#include "Base.hh"
Expand All @@ -40,6 +42,14 @@ class SimulationFeatures :
ForwardStep::Output &_h,
ForwardStep::State &_x,
const ForwardStep::Input &_u) override;

public: void Write(ChangedWorldPoses &_changedPoses) const;

private: double stepSize = 0.001;

/// \brief link poses from the most recent pose change/update.
/// The key is the link's ID, and the value is the link's pose
private: mutable std::unordered_map<std::size_t, math::Pose3d> prevLinkPoses;
};

} // namespace bullet
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