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Run tests for available render engines #683

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iche033 opened this issue Jul 21, 2022 · 2 comments
Closed

Run tests for available render engines #683

iche033 opened this issue Jul 21, 2022 · 2 comments
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enhancement New feature or request help wanted Extra attention is needed

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@iche033
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iche033 commented Jul 21, 2022

Currently we only run tests for engines specified in the RENDER_ENGINE_VALUES variable. If an engine is not available, it just skips the test. Additionally, ogre and ogre2 tests can not be run one after another due to possible symbol collision. It would be nice to have a way to run tests for all render engine that are available.

Desired behavior

Run tests for all render engine that are available.

Alternatives considered

Run test one after another but ogre and ogre2 tests can not be run in the same process

Implementation suggestion

One suggestion is to generate separate test executables for each render engine, e.g. UNIT_ogre_Scene_TEST and UNIT_ogre2_Scene_TEST

Additional context

Related comment: #670 (comment)
Related issue: #455

@iche033 iche033 added the enhancement New feature or request label Jul 21, 2022
@mjcarroll
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One suggestion is to generate separate test executables for each render engine, e.g. UNIT_ogre_Scene_TEST and UNIT_ogre2_Scene_TEST

I like this idea better than the current mechanism +1

@iche033
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iche033 commented Oct 6, 2023

#685 and #694

@iche033 iche033 closed this as completed Oct 6, 2023
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enhancement New feature or request help wanted Extra attention is needed
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