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Update examples to used gazebosim #1726

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2 changes: 1 addition & 1 deletion examples/plugin/command_actor/command_actor.sdf
Original file line number Diff line number Diff line change
Expand Up @@ -52,7 +52,7 @@

<include>
<pose>1 1 0 0 0 0</pose>
<uri>https://fuel.ignitionrobotics.org/1.0/Mingfei/models/actor</uri>
<uri>https://fuel.gazebosim.org/1.0/Mingfei/models/actor</uri>
<plugin filename="CommandActor"
name="command_actor::CommandActor">

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Original file line number Diff line number Diff line change
Expand Up @@ -37,7 +37,7 @@
</link>
</model>
<include>
<uri>https://fuel.ignitionrobotics.org/1.0/OpenRobotics/models/Simple Arm</uri>
<uri>https://fuel.gazebosim.org/1.0/OpenRobotics/models/Simple Arm</uri>
<plugin filename="build/libJointPositionRandomizer.so" name="reset_plugin::JointPositionRandomizer"/>
</include>
</world>
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2 changes: 1 addition & 1 deletion examples/scripts/log_video_recorder/README.md
Original file line number Diff line number Diff line change
Expand Up @@ -40,7 +40,7 @@ timestamped directory where the `record_one_run.bash` is in.
## Troubleshooting

1. The world / models are not being loaded on log playback?
A: Make sure you have all the fuel models downloaded in ~/.ignition/fuel cache
A: Make sure you have all the fuel models downloaded in ~/.gz/fuel cache
directory

1. I see `tmp_record` dir, `tmp_recording.mp4` and other left over mp4 files
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4 changes: 2 additions & 2 deletions examples/standalone/joy_to_twist/README.md
Original file line number Diff line number Diff line change
@@ -1,9 +1,9 @@
# Joy to Twist

Standalone program that subscribes to
[gz::msgs::Joy](https://gazebosim.org/api/msgs/5.6/classignition_1_1msgs_1_1Joy.html)
[gz::msgs::Joy](https://gazebosim.org/api/msgs/9/classgz_1_1msgs_1_1Joy.html)
messages and converts publishes
[gz::msgs::Twist](https://gazebosim.org/api/msgs/5.6/classignition_1_1msgs_1_1Twist.html)
[gz::msgs::Twist](https://gazebosim.org/api/msgs/9/classgz_1_1msgs_1_1Twist.html)
messages according to user-defined configuration.

## Build
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2 changes: 1 addition & 1 deletion examples/standalone/joystick/README.md
Original file line number Diff line number Diff line change
@@ -1,7 +1,7 @@
# Joystick

Standalone program that publishes
[gz::msgs::Joy](https://gazebosim.org/api/msgs/5.6/classignition_1_1msgs_1_1Joy.html)
[gz::msgs::Joy](https://gazebosim.org/api/msgs/9/classgz_1_1msgs_1_1Joy.html)
messages from a joystick device using Gazebo Transport.

The mapping of joystick buttons to fields in the message is the same as [this](http://wiki.ros.org/joy).
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10 changes: 5 additions & 5 deletions examples/worlds/actor.sdf
Original file line number Diff line number Diff line change
Expand Up @@ -67,16 +67,16 @@
<name>demo_actor</name>
<!-- override actor's pose, which has 1m in Z -->
<pose>0 0 0 0 0 0</pose>
<uri>https://fuel.ignitionrobotics.org/1.0/Mingfei/models/actor</uri>
<uri>https://fuel.gazebosim.org/1.0/Mingfei/models/actor</uri>
</include>

<actor name="actor_talking">
<skin>
<filename>https://fuel.ignitionrobotics.org/1.0/Mingfei/models/actor/tip/files/meshes/talk_b.dae</filename>
<filename>https://fuel.gazebosim.org/1.0/Mingfei/models/actor/tip/files/meshes/talk_b.dae</filename>
<scale>1.0</scale>
</skin>
<animation name="talk_b">
<filename>https://fuel.ignitionrobotics.org/1.0/Mingfei/models/actor/tip/files/meshes/talk_b.dae</filename>
<filename>https://fuel.gazebosim.org/1.0/Mingfei/models/actor/tip/files/meshes/talk_b.dae</filename>
<scale>0.055</scale>
<interpolate_x>true</interpolate_x>
</animation>
Expand Down Expand Up @@ -167,11 +167,11 @@

<actor name="actor_walking">
<skin>
<filename>https://fuel.ignitionrobotics.org/1.0/Mingfei/models/actor/tip/files/meshes/walk.dae</filename>
<filename>https://fuel.gazebosim.org/1.0/Mingfei/models/actor/tip/files/meshes/walk.dae</filename>
<scale>1.0</scale>
</skin>
<animation name="walk">
<filename>https://fuel.ignitionrobotics.org/1.0/Mingfei/models/actor/tip/files/meshes/walk.dae</filename>
<filename>https://fuel.gazebosim.org/1.0/Mingfei/models/actor/tip/files/meshes/walk.dae</filename>
<interpolate_x>true</interpolate_x>
</animation>
<script>
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