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Update getting started C# code, remove randomize #6811

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merged 2 commits into from
Mar 9, 2023

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@raulsntos raulsntos commented Feb 24, 2023

@raulsntos raulsntos added bug enhancement topic:dotnet area:manual Issues and PRs related to the Manual/Tutorials section of the documentation area:getting started Issues and PRs related to the Getting Started section of the documentation and removed area:manual Issues and PRs related to the Manual/Tutorials section of the documentation labels Feb 24, 2023
@raulsntos raulsntos force-pushed the dotnet/getting_started branch from 11c3ce9 to 1ff6147 Compare February 24, 2023 04:24
- Sync C# code with GDScript.
- Remove `randomize` calls.
- Rename members that have been renamed in Godot's C# API for 4.0.
- Change `delta` parameter type to `double` in C#.
- Follow our C# code style more closely.
- Other minor code fixes.
@raulsntos raulsntos force-pushed the dotnet/getting_started branch from 3d7d26e to 7a13309 Compare March 6, 2023 16:24
@raulsntos raulsntos force-pushed the dotnet/getting_started branch from 7a13309 to 63701bd Compare March 6, 2023 16:27
@mhilbrunner mhilbrunner merged commit a7637e0 into godotengine:master Mar 9, 2023
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Looks good, merged! Thanks. 🎉

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"Your first 3D game" has several mistakes
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