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TileSet and TileMap rework (squashed) #48535

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merged 1 commit into from
May 7, 2021

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@groud groud commented May 7, 2021

Squashed version of #45278

@groud groud added this to the 4.0 milestone May 7, 2021
@groud groud requested review from a team as code owners May 7, 2021 13:43
@akien-mga akien-mga requested review from a team and removed request for a team May 7, 2021 14:17
@groud groud force-pushed the tiles_squashed branch from 8590193 to 08544d4 Compare May 7, 2021 14:21
- Move most properties from TileMap to TileSet,
- Make TileSet more flexible, supporting more feature (several
  collision layers, etc...),
- Fusion both the TileMap and TileSet editor,
- Implement TileSetSources, and thus a new way to index tiles in the TileSet,
- Rework the TileSet and TileMap editors completely,
- Implement an editor zoom widget (and use it in several places)
@groud groud force-pushed the tiles_squashed branch from 08544d4 to a3dda2d Compare May 7, 2021 16:06
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Time to get this tested in master :)

@akien-mga akien-mga merged commit c3f7465 into godotengine:master May 7, 2021
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Thanks!

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3 participants