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Cherry-picks for the 4.1 branch (future 4.1.3) - 1st batch #83901

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merged 126 commits into from
Oct 25, 2023

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YuriSizov
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This is probably the only batch for this release. I still need to update the changelog, but I can do it after this is merged, before starting the build.

Calinou and others added 30 commits October 19, 2023 21:06
…itor

This is useful when animating pixel art sprites in the 2D editor,
as a value of `1` is often too large when zoomed in.

(cherry picked from commit a39190a)
(cherry picked from commit dbecf8b)
Adds detail to NavigationAgent signal descriptions.

(cherry picked from commit 99e70ab)
(cherry picked from commit 3935346)
Fixes pathfinding funnel adding unwanted point due to precision issues.

(cherry picked from commit c51e264)
(cherry picked from commit 793cc08)
Signed-off-by: Emmanuel Ferdman <[email protected]>
(cherry picked from commit f000be3)
Fix doc to show how an empty XML tag is appropiately closed.

(cherry picked from commit 3fdca75)
when Script editor floating

(cherry picked from commit fec0396)
…node

Saving a subscene causes the main scene to be re-instantiated. And the resource
instance in the main scene will be reused when the main scene is re-instantiated.
So for resources with `resource_local_to_scene` enabled, resetting state may be
necessary (at least for `ViewportTexture`).

(cherry picked from commit 4795c3c)
@YuriSizov YuriSizov requested review from a team as code owners October 24, 2023 18:19
@warriormaster12
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#82391

Is it possible to add this pr to 4.1? It's small and it would help people who use SkeletonIk3D node but don't want to or can't switch to 4.2.

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@akien-mga akien-mga left a comment

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Looks good to me.

@YuriSizov
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#82391

Is it possible to add this pr to 4.1? It's small and it would help people who use SkeletonIk3D node but don't want to or can't switch to 4.2.

Yeah, sure!

@YuriSizov YuriSizov requested a review from a team as a code owner October 25, 2023 10:24
@YuriSizov YuriSizov merged commit 4a4356d into godotengine:4.1 Oct 25, 2023
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@YuriSizov
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Thanks for suggestions and reviews!

@YuriSizov YuriSizov deleted the 4.1-cherrypicks branch October 25, 2023 12:18
akien-mga added a commit to akien-mga/godot that referenced this pull request Oct 25, 2023
Should have been done before merging godotengine#83901, oops.
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