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Sharded multiresolution meshes index file size error #291
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Some additional details:
after this, I make shards, minishards using the data in |
If it helps, here was my attempt: https://github.com/davidackerman/multiresolutionMeshes. |
I haven't had chance to debug this in detail, but since you say that the unsharded multi-level meshes work, then it sounds like the problem is surely in the conversion from non-sharded format to sharded format, for which you haven't included your code. I'd recommend modifying your generation code to output the relevant offsets, and then checking the Range headers in chrome dev tools network tab to see which byte ranges Neuroglancer requests, and compare to the expected byte ranges, so that you can see where it is going wrong. |
@davidackerman: thanks for your example, it is helpful. |
Hi @jbms ,
I'm currently trying to implement sharded multi level meshes.
As per the documentation, I have added fragment data first and then appended the manifest data next and then compute shards from there on. However, when I try to see them in neuroglancer I get an error in the developer tools like
I think I'm making a simple mistake in offsets here, can you please help out.
I have attached the sharded multilevel mesh here
The unsharded multilevel implementation that works fine is attached here
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