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feat: Send codemagic build errors to slack, bump app version #16309
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WalkthroughThe pull request includes updates to versioning and notification configurations across multiple files for an Android and iOS application. The Changes
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Actionable comments posted: 0
🧹 Outside diff range and nitpick comments (2)
codemagic.yaml (2)
98-104
: LGTM! Consider adding more context to error notifications.The new
slack_errors
anchor is well-configured for error reporting. Disabling success notifications is a good choice to reduce noise in the Slack channel.Consider adding more context to the error notifications, such as including the build number or a link to the build logs. This can help with quicker troubleshooting. For example:
slack: channel: '#team-app-builds' notify: success: false failure: true message: |- Build ${CM_BUILD_NUMBER} failed. Build URL: ${CM_BUILD_URL}
206-208
: LGTM! Consider unifying Slack configurations across all workflows.The addition of the
slack_errors
anchor to both Android workflows successfully integrates Slack error reporting for Android builds, aligning with the PR objective.For better consistency across the entire configuration, consider unifying the Slack notification approach for all workflows (iOS and Android, prod and dev). You could either:
- Use the
slack_errors
anchor for all workflows, includingdev-app-ios
.- Create separate anchors for prod and dev configurations if different notification settings are needed.
This would make the configuration more maintainable and easier to understand at a glance.
Also applies to: 234-236
📜 Review details
Configuration used: .coderabbit.yaml
Review profile: CHILL
📒 Files selected for processing (3)
- apps/native/app/android/app/build.gradle (1 hunks)
- apps/native/app/ios/IslandApp/Info.plist (1 hunks)
- codemagic.yaml (5 hunks)
🧰 Additional context used
📓 Path-based instructions (2)
apps/native/app/android/app/build.gradle (1)
Pattern
apps/**/*
: "Confirm that the code adheres to the following:
- NextJS best practices, including file structure, API routes, and static generation methods.
- Efficient state management and server-side rendering techniques.
- Optimal use of TypeScript for component and utility type safety."
apps/native/app/ios/IslandApp/Info.plist (1)
Pattern
apps/**/*
: "Confirm that the code adheres to the following:
- NextJS best practices, including file structure, API routes, and static generation methods.
- Efficient state management and server-side rendering techniques.
- Optimal use of TypeScript for component and utility type safety."
🔇 Additional comments (4)
apps/native/app/ios/IslandApp/Info.plist (1)
20-20
: Version update looks good.The CFBundleShortVersionString has been correctly updated from 1.4.3 to 1.4.4, which aligns with the PR objective of bumping the app version.
Let's ensure this version update is consistent across the project:
✅ Verification successful
Version consistency confirmed.
The CFBundleShortVersionString in iOS and the versionName in Android have been correctly updated to 1.4.4. No inconsistencies found across the project.
🏁 Scripts executed
The following scripts were executed for the analysis:
Script:
#!/bin/bash # Description: Check for version consistency across iOS and Android files # Check iOS Info.plist echo "iOS version:" grep -A 1 "CFBundleShortVersionString" apps/native/app/ios/IslandApp/Info.plist # Check Android build.gradle echo "Android version:" grep "versionName" apps/native/app/android/app/build.gradle # Check any other potential version files echo "Other potential version files:" grep -r "1.4.4" apps/native --include="*.json" --include="*.xml" --include="*.gradle" --exclude="**/build/**"Length of output: 750
apps/native/app/android/app/build.gradle (1)
106-106
: Version update looks good, consider updating versionCode fallbackThe update of
versionName
to "1.4.4" is consistent with the PR objectives. Good job on incrementing the patch version.Consider updating the fallback value in
getMyVersionCode(143)
to 144 to match the new version name:- versionCode getMyVersionCode(143) + versionCode getMyVersionCode(144)Please ensure that this version update is reflected in any relevant documentation, release notes, or other configuration files that may reference the app version.
✅ Verification successful
Version update confirmed and consistent
The update of
versionName
to "1.4.4" is consistent with the PR objectives. Good job on incrementing the patch version.Consider updating the fallback value in
getMyVersionCode(143)
to 144 to match the new version name:- versionCode getMyVersionCode(143) + versionCode getMyVersionCode(144)🏁 Scripts executed
The following scripts were executed for the analysis:
Script:
#!/bin/bash # Search for other occurrences of the old version number rg --type-add 'plist:*.plist' -t gradle -t plist -t yaml '1\.4\.3'Length of output: 68
Script:
#!/bin/bash # Search for other occurrences of the old version number rg -t gradle -t plist -t yaml '1\.4\.3'Length of output: 71
Script:
#!/bin/bash # Search for other occurrences of the old version number in gradle and yaml files rg -t gradle -t yaml '1\.4\.3' # Search for the old version number in plist files by specifying the file pattern rg --glob '*.plist' '1\.4\.3'Length of output: 64
codemagic.yaml (2)
142-142
: LGTM! Slack error reporting integrated for iOS production builds.The addition of the
slack_errors
anchor to the publishing configuration for theprod-app-ios
workflow successfully integrates Slack error reporting for iOS production builds. This change aligns with the PR objective of sending build errors to Slack.
172-175
: LGTM! Confirm the intention behind different notification settings for dev builds.The Slack channel has been updated to '#team-app-builds', aligning with the new
slack_errors
anchor. However, the notification settings for the dev app differ from the production configuration:
- Success notifications are enabled for dev builds but disabled for production builds.
- The
slack_errors
anchor is not used here, unlike in the production workflow.Could you confirm if these differences are intentional? If so, it might be helpful to add a comment explaining the reasoning behind the different notification strategies for dev and production builds.
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LGTM
Datadog ReportAll test runs ✅ 79 Total Test Services: 0 Failed, 77 Passed Test ServicesThis report shows up to 10 services
🔻 Code Coverage Decreases vs Default Branch (3) |
Summary by CodeRabbit
New Features
Bug Fixes
Chores