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[pull] master from godotengine:master #73

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merged 30 commits into from
Dec 12, 2024
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Created by pull[bot] (v2.0.0-alpha.1)

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MajorMcDoom and others added 30 commits August 15, 2024 18:54
…per Second

Scrolling is now performed in process instead of physics process.
This makes scrolling much smoother if Physics Ticks per Second is lower
than the rendered FPS.
Replace erroneous use of `/` with `%`.
…e and skipping unnecessary checks.

Co-authored-by: YYF233333 <[email protected]>
Add an `Edit Now` option to project dialog to allow opting out of immediately opening a project after creation/import/install
Image: More cleanup and reduced code duplication
Fix Tree drag-and-drop scrolling having low FPS at low Physics Ticks per Second
[Buildsystem] Tweak cache sizes for CI
Fix selecting and editing invisble items in SubViewports
…-new

Add `popup_create_dialog()` for `EditorInterface` to create custom create dialog
Optimize `String.count` and `String.countn` by avoiding repeated reallocations.
Optimize `StringBuilder.as_string` by constructing the string in-place and skipping unnecessary checks.
Remove positional light mask from directional lights in Canvas Item shaders.
Fix 3D editor snap setting values not being displayed correctly
@pull pull bot added the ⤵️ pull label Dec 12, 2024
@pull pull bot merged commit 19e003b into jcalifornia:master Dec 12, 2024
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