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[pull] master from godotengine:master #87

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merged 40 commits into from
Dec 23, 2024
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kitbdev and others added 30 commits October 31, 2024 10:11
Use `is_null` over `!is_valid` and vice versa.
Updated key modifier mask and documented API change

Changed the old value

Changed the old value inside the .expected file

Resolved Conflicts

Moved changes to the end
As of C# 12 we can now use collection expressions to reduce some boilerplate when initializing collections.
Improves NavigationObstacle2D debug visuals by aligning them closer to their aleady improved 3D counterpart.
…a half-destructed buffer. This can avoid problems if any of the destructed objects tries to access the data while it's being destructed.
This option is no longer used after the rework in GH-96922
…ickOpenDialog

 - Remove option to load files from drop down
 - Make _update_menu_items solely responsible for adding the right separators. Previously
   the overridable set_create_options would need to do this, but it could not know whether
   more properties were going to be added.
Co-authored-by: Thaddeus Crews <[email protected]>

Co-authored-by: A Thousand Ships <[email protected]>
Co-authored-by: A Thousand Ships <[email protected]>
Convert Vector to LocalVector in animation system
…_drivers

[Core,Drivers] Improve use of `Ref.is_null/valid`
EditorResourcePicker: Replace options to load file with button for QuickOpenDialog
Android Code Cleanup: Rename constants to uppercase
Improve NavigationObstacle2D debug visuals and performance
[Android] Fix path to AAB in copyAndRenameBinary task
Android: Fix `Window` size changes ignored when node is not in tree
…as_experimental

Mark `EditorInterface.popup_create_dialog()` as experimental
Make Goto line a Popup and column input
Fix button state of grid and highlight layer in tile map layer editor
Remove unused editor setting `editors/grid_map/editor_side`
Add warped panning to every ViewPanner instance
Fix incorrect `KEY_MODIFIER_MASK` value
Destruct `CowData` more graciously by avoiding accidentally exposing a half-destructed buffer.
…or_shorthand_of_and_plus_bitwise_and_by_altering_string_name_highlighting

Improve `&&` and `&` syntax highlighting by altering `StringName` highlighting
@pull pull bot added the ⤵️ pull label Dec 23, 2024
@pull pull bot merged commit 0f95e9f into jcalifornia:master Dec 23, 2024
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