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Diego Martínez edited this page Jun 1, 2014 · 2 revisions

The mod currently only provides a handful of weapons.

Notes about the statistics

  • Type: Type of weapon (pistol, rifle, etc)
  • Ammo: Type and amount of bullets that fit in the magazine.
  • Fire Rate: Bullets fired per second.
  • Range: Distance bullets travel.
  • Spread: How much the bullet trajectory can deviate from the aim. Higher values mean less accuracy.
  • Action : Actions that can be performed by the weapon (see Controls).
  • Item Name: Item code for /give and related commands.

.45 Pistol

.45 Pistol

The .45 is your basic pistol with moderate fire rate. It uses .45 caliber rounds, and can hold up to 10 in the clip.

  • Type: Pistol
  • Ammo: .45 (10)
  • Fire Rate: 2.0
  • Range: 20
  • Spread: 20
  • Action 1: Shoot
  • Action 3: Reload
  • Item Name: firearms:m9

12 Gauge Shotgun

12 Gauge Shotgun

The 12 Gauge Shotgun is a slow weapon which uses buckshot rounds. Due to the high spread, the shotgun is useless at long range, but can cause massive damage at short range.

  • Type: Shotgun
  • Ammo: 12 Gauge (8)
  • Fire Rate: 0.83
  • Range: 15
  • Spread: 150
  • Action 1: Shoot
  • Action 3: Reload
  • Item Name: firearms:m3

Assault Rifle

Assault Rifle

The Assault Rifle is a good weapon overall, with high fire rate, moderate damage, and long range.

  • Type: Assault Rifle
  • Ammo: 5.56mm (30)
  • Fire Rate: 6.67
  • Range: 35
  • Spread: 35
  • Action 1: Shoot
  • Action 3: Reload
  • Item Name: firearms:m4

Sniper Rifle

Sniper Rifle

The Sniper Rifle is good for picking up enemies from afar. The drawback is that the fire rate is terrible.

  • Type: Sniper Rifle
  • Ammo: 7.62mm (5)
  • Fire Rate: 0.4
  • Range: 50
  • Spread: 5
  • Action 1: Shoot
  • Action 2: Toggle Scope
  • Action 3: Reload
  • Item Name: firearms:awp

See also

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