Skip to content
This repository has been archived by the owner on Oct 2, 2018. It is now read-only.

play-card-as-player test #133

Merged
merged 9 commits into from
Sep 6, 2018
Merged
Show file tree
Hide file tree
Changes from 3 commits
Commits
File filter

Filter by extension

Filter by extension

Conversations
Failed to load comments.
Loading
Jump to
Jump to file
Failed to load files.
Loading
Diff view
Diff view
10 changes: 7 additions & 3 deletions backend/src/api/base.clj
Original file line number Diff line number Diff line change
Expand Up @@ -13,12 +13,16 @@
(player-view/get-game-as-player (persistence/fetch-game game-id) player-id))

(defn play-card-as-player
"Plays a card give and returns the game sate as seen by the player"
[game-id player-id card-id row-id & target]
(let [game-state (persistence/fetch-game game-id)]
(if (= (:status (get-game game-id player-id)) messages/play)
Copy link
Owner

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

What happens if game-state is nil? (Not in the database)

(do
(persistence/save-game (play-card/play-card game-state player-id card-id row-id (first target)))
(get-game game-id player-id))
(let [new-game-state (play-card/play-card game-state player-id card-id row-id (first target))]
(if (contains? new-game-state :error)
new-game-state
(do
(persistence/save-game new-game-state)
(get-game game-id player-id))))
{:error messages/out-of-turn})))

(defn ^:private create-empty-game
Expand Down
23 changes: 23 additions & 0 deletions backend/test/api/base_test.clj
Original file line number Diff line number Diff line change
Expand Up @@ -38,3 +38,26 @@
(defexpect join-empty
(expect {:error messages/lobby-not-created}
(base/add-player 0)))

(defexpect play-card-messages

(let [game (base/create-game)
game-id (:game-id game)
p1 (:player-id game)
p2 (:player-id (base/add-player game-id))]

(expect {:error messages/no-row}
(base/play-card-as-player game-id p1 1 99))

(expect {:error messages/not-owned-card}
(base/play-card-as-player game-id p1 15 0))

(expect {:error messages/not-owned-card}
(base/play-card-as-player game-id p2 0 0))

(expect messages/wait
(:status (base/play-card-as-player game-id p1 1 0)))

(expect {:error messages/out-of-turn}
(base/play-card-as-player game-id p1 1 0))))