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Fix sounds playing for objects not sent to the client #15734
Fix sounds playing for objects not sent to the client #15734
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This PR fixes sounds playing for object not sent to the client.
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Well, not fixed ye... |
Even if it doesn't fix the issue you're having the code changes make sense to me. How about merging it in this state? |
Okay :-D |
There's Tested. The above code doesn't play a sound with PR, but it should. => PR introduced a bug. 👎 |
As it turns out the server sends a position even with |
This PR fixes sounds playing for objects not sent to the client.Does not fix, but make sense anyways.To do
This PR is Ready for Review.
How to test
Footnotes
I don't know how to reproduce this bug reliably. However, if you're a regular player of LinuxForks, 1F616EMO Survival Server, or any servers with extensive Advtrains network, you should have encountered this at least once. ↩