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With 'Screen Space - Camera' render mode, sorting is incorrect #34
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Tested in Unity 2018.3.1f1 |
Hi @young900101 I would like to know more information on this issue.
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1.in play mode.in edit mode,the particle dosen't show. |
is this unitypackage available? @mob-sakai |
Thank you for your reply, @young900101 |
thanks for your reply.particle is above image when i move it? @mob-sakai
that is to say,the situation that the particle is above the image is right? @mob-sakai |
Oh, I'm sorry, I made a mistake. The scene works well with |
I do not know why, but it worked fine when setting |
Try this script. |
Aha~ A strange way!A strange result! |
Hello there. Thanks for this great plugin. Sorry for bring this up 2 yrs after. I am using this UGUIParticle tool with Version 3.3.0. I had no problem in Game view when my canvas is set to Screen Space - Overlay. I am still having sort issue with canvas set to Screen Space - Camera.
I tried adjust z axis of the UIParticle. In this case, the 1st particle system always shows everything, while the 2nd particle system display depends on z-axis order.(It sorts element depend on z axis, but does not actually move the object) I realized the code has changed a lot since then, so I did not replace the UIParticles.cs file. Also I am using Unity 2019.4.18 with URP 7.5.2. This is the Unitypackage that reproduces my test |
"xuanwo" is a particle.when i move down "xuanwo",it is above the GreenImage.Why?
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