Releases: pyomeca/ezc3d
INTeresting
As always, INTs can cause a lot of problems as it does not know how to count! Always stops earlier than you'd hope... especially around the 65 500 mark! ;)
This patch fixes the reading of c3d larger than the mark
What's Changed
- Fixed segfault with data >65535 data introduced when adding rotation data by @pariterre in #352
- Redo of previous by @pariterre in #353
Full Changelog: Release_1.5.17...Release_1.5.18
HipPyPI Hurray
Ezc3d was walking down the street, abandoned by the "ez" part of its name. Sad and lonely, he was thinking... How can I be made ez again. And the light came on the form of four letters PyPI. Ezc3d worked hard, and now he is accepted on PyPI!! HipPyPI Hurray for ezc3d!
What's Changed
- Update README.md by @SjoerdBruijn in #340
- Update README.md by @mrrezaie in #344
- Finalized PyPI by @pariterre in #348
New Contributors
- @SjoerdBruijn made their first contribution in #340
- @mrrezaie made their first contribution in #344
Full Changelog: Release_1.5.11...Release_1.5.17
MatlabOnTheGo
Matlab users behold! Your time of easyness has finally come! After all these years of being left behind by us, you finally can enjoy ezc3d without the struggle to install ezc3d by yourself, as the binaries are now provided! Friends, enjoy!
What's Changed
- Added an example how to modifiy a file in Python by @pariterre in #324
- Fixed regex for python setup install by @pariterre in #329
- Fixed subframes inversion in rotation for python by @pariterre in #330
- Added support for arm64 on macos for the matlab binding by @pariterre in #333
- Push matlab binaries github action by @pariterre in #335
- Removed useless multiple matlab compilation by @pariterre in #336
- Video for Matlab binaries by @Ipuch in #337
Full Changelog: Release_1.5.10...Release_1.5.11
WhatsWrong
Something when things go south, we need to express ourselves. Ezc3d was struggling telling what was bothering it properly! Thanks this release some errors are now easier to understand
What's Changed
- Fixed computation of number of frames of Rotations in Python by @pariterre in #317
- Improved some error messages by @pariterre in #322
Full Changelog: Release_1.5.9...Release_1.5.10
DoNotForgetMe
When people leave, they want to be remembered as much as they can. Unlike people though, data are expected to forgotten when they leave. But Python was holding hard to that data. We thought Python to let it go.... and fixed the memory leak!
What's Changed
- Fixed memory leak when using to_array() in python by @pariterre in #315
Full Changelog: Release_1.5.8...Release_1.5.9
PolyInTheShadow
Once in a while, a shady company implements their version of ezc3d. Quite often, this comes with caveat as they don't fully comply to what one would call "standard". Still, ezc3d enjoys welcoming new comers! That is why, we are now embracing the Shadow implementation.
Long live to this new friendship!
What's Changed
- Made the SHADOW company sloppy implemented readable by @pariterre in #309
- Disregarded the first two bytes of parameters section when reading by @pariterre in #310
- Made FPCOPPOLY optional for type-3 force platforms by @pariterre in #311
Full Changelog: Release_1.5.7...Release_1.5.8
JustDoIt
When you have something to do, you can be careful and checking again and again and again, making sure no mistake is made. But at some point, when you know things are good, as everyone know: just do it! Ezc3d can now add frames in batch so they are not verified individually but only once drastically increasing the spead of creating large files.
What's Changed
- Fixed Python from the previous update by @pariterre in #304
- Fixed number of frames for nframes > 32767 and made creating them much faster by @pariterre in #305
Full Changelog: Release_1.5.6...Release_1.5.7
GoodPoint
During is infamous discussion, Councillor Hamann says a that the one has a good point. Here in ezc3d, we always try to make good points. However, some company prefers not. As Kistler failed to have good points in their c3d, ezc3d must now make it for them!
What's Changed
- add units in Points to make it readable by mokka by @Ipuch in #299
- Added capability to read Kistler's c3d files by @pariterre in #302
New Contributors
Full Changelog: Release_1.5.5...Release_1.5.6
CenterOfKistler
There was a time where everything was easy, one could get water at the river and drink. Nowadays, everything is more complex. A good example is to compute the center of pressure. It could be as easy as computing it, but Kistler made it slightly more sophisticated. Ezc3d adores what is sophisticated and had a desire to compute it properly. It is now done!
What's Changed
- Typo by @pariterre in #298
- Added Kistler FPCOPPOLY tag by @pariterre in #297
Full Changelog: Release_1.5.4...Release_1.5.5
NotSoFastYoungEz
With the rotation built-in, ezc3d was WAYYYYY to happy to have them in Matlab and would go crazy creating A LOOOOT of them. We had to restrict its enthousiasm.
Limitation tastes better!
What's Changed
- [RTM] MATLAB explanations by @EveCharbie in #288
New Contributors
- @EveCharbie made their first contribution in #288
Full Changelog: Release_1.5.3...Release_1.5.4