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Fix 2D objects in 3D affecting bounding box and thus causing flickering of automatic pinhole plane distance #12345

Fix 2D objects in 3D affecting bounding box and thus causing flickering of automatic pinhole plane distance

Fix 2D objects in 3D affecting bounding box and thus causing flickering of automatic pinhole plane distance #12345

Triggered via pull request August 14, 2024 11:34
Status Success
Total duration 12m 52s
Billable time 32m
Artifacts 2

on_pull_request.yml

on: pull_request
rust-paths-filter
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rust-paths-filter
python-paths-filter
5s
python-paths-filter
web-paths-filter
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web-paths-filter
cpp-paths-filter
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cpp-paths-filter
docs-paths-filter
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docs-paths-filter
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Checks / Test Python Docs
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C++ tests / matrix_prep
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Matrix: C++ tests / cpp-tests
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The following actions use a deprecated Node.js version and will be forced to run on node20: actions/setup-python@v4. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/

Artifacts

Produced during runtime
Name Size
linux-x64-wheel-fast Expired
29 MB
web_viewer Expired
7.21 MB