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Multi-hit moves damage pokemon using silk-trap #3312

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marinepez opened this issue Sep 14, 2023 · 0 comments · Fixed by #3321
Closed

Multi-hit moves damage pokemon using silk-trap #3312

marinepez opened this issue Sep 14, 2023 · 0 comments · Fixed by #3321
Labels
bug Bug category: battle-mechanic Pertains to battle mechanics status: unconfirmed This bug has not been reproduced yet

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@marinepez
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Description

When using a multi-hit move against a pokemon using silk-trap, the first attack is protected, but subsequent attacks deal damage. The speed-lowering effect happens for every hit.

Version

1.5.3 (Default)

Upcoming Version

No response

Discord contact info

MarinePez

@marinepez marinepez added bug Bug category: battle-mechanic Pertains to battle mechanics status: unconfirmed This bug has not been reproduced yet labels Sep 14, 2023
AsparagusEduardo added a commit that referenced this issue Sep 26, 2023
* fix protect recoil issue and add tests for protect

* test for #3312 and baneful bunker fix

* Update test/battle/move_effect/protect.c

Co-authored-by: Eduardo Quezada D'Ottone <[email protected]>

* Update test/battle/move_effect/protect.c

Co-authored-by: Eduardo Quezada D'Ottone <[email protected]>

* Update test/battle/move_effect/protect.c

Co-authored-by: Eduardo Quezada D'Ottone <[email protected]>

* Update test/battle/move_effect/protect.c

Co-authored-by: Eduardo Quezada D'Ottone <[email protected]>

* Update test/battle/move_effect/protect.c

Co-authored-by: Eduardo Quezada D'Ottone <[email protected]>

* Update test/battle/move_effect/protect.c

Co-authored-by: Eduardo Quezada D'Ottone <[email protected]>

* Update test/battle/move_effect/protect.c

Co-authored-by: Eduardo Quezada D'Ottone <[email protected]>

* Update test/battle/move_effect/protect.c

Co-authored-by: Eduardo Quezada D'Ottone <[email protected]>

* Update test/battle/move_effect/protect.c

Co-authored-by: Eduardo Quezada D'Ottone <[email protected]>

* Update test/battle/move_effect/protect.c

Co-authored-by: Eduardo Quezada D'Ottone <[email protected]>

* Update test/battle/move_effect/protect.c

Co-authored-by: Eduardo Quezada D'Ottone <[email protected]>

* Update test/battle/move_effect/protect.c

Co-authored-by: Eduardo Quezada D'Ottone <[email protected]>

* Update test/battle/move_effect/protect.c

Co-authored-by: Eduardo Quezada D'Ottone <[email protected]>

* Update test/battle/move_effect/protect.c

Co-authored-by: Eduardo Quezada D'Ottone <[email protected]>

* Update test/battle/move_effect/protect.c

Co-authored-by: Eduardo Quezada D'Ottone <[email protected]>

* more recoil moves for protect test

* Update test/battle/move_effect/protect.c

Co-authored-by: Eduardo Quezada D'Ottone <[email protected]>

* rename spiky shield test

---------

Co-authored-by: Eduardo Quezada D'Ottone <[email protected]>
Pawkkie pushed a commit to Pawkkie/pokeemerald-expansion that referenced this issue Sep 27, 2023
* fix protect recoil issue and add tests for protect

* test for rh-hideout#3312 and baneful bunker fix

* Update test/battle/move_effect/protect.c

Co-authored-by: Eduardo Quezada D'Ottone <[email protected]>

* Update test/battle/move_effect/protect.c

Co-authored-by: Eduardo Quezada D'Ottone <[email protected]>

* Update test/battle/move_effect/protect.c

Co-authored-by: Eduardo Quezada D'Ottone <[email protected]>

* Update test/battle/move_effect/protect.c

Co-authored-by: Eduardo Quezada D'Ottone <[email protected]>

* Update test/battle/move_effect/protect.c

Co-authored-by: Eduardo Quezada D'Ottone <[email protected]>

* Update test/battle/move_effect/protect.c

Co-authored-by: Eduardo Quezada D'Ottone <[email protected]>

* Update test/battle/move_effect/protect.c

Co-authored-by: Eduardo Quezada D'Ottone <[email protected]>

* Update test/battle/move_effect/protect.c

Co-authored-by: Eduardo Quezada D'Ottone <[email protected]>

* Update test/battle/move_effect/protect.c

Co-authored-by: Eduardo Quezada D'Ottone <[email protected]>

* Update test/battle/move_effect/protect.c

Co-authored-by: Eduardo Quezada D'Ottone <[email protected]>

* Update test/battle/move_effect/protect.c

Co-authored-by: Eduardo Quezada D'Ottone <[email protected]>

* Update test/battle/move_effect/protect.c

Co-authored-by: Eduardo Quezada D'Ottone <[email protected]>

* Update test/battle/move_effect/protect.c

Co-authored-by: Eduardo Quezada D'Ottone <[email protected]>

* Update test/battle/move_effect/protect.c

Co-authored-by: Eduardo Quezada D'Ottone <[email protected]>

* Update test/battle/move_effect/protect.c

Co-authored-by: Eduardo Quezada D'Ottone <[email protected]>

* more recoil moves for protect test

* Update test/battle/move_effect/protect.c

Co-authored-by: Eduardo Quezada D'Ottone <[email protected]>

* rename spiky shield test

---------

Co-authored-by: Eduardo Quezada D'Ottone <[email protected]>
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Labels
bug Bug category: battle-mechanic Pertains to battle mechanics status: unconfirmed This bug has not been reproduced yet
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