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6.3.4

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@rive-engineering rive-engineering released this 12 Nov 17:53
· 297 commits to main since this release
  • Updating version files 6223f8d
  • Working on option C for update cycle 0798c1e
  • new arithmetic data converter that uses a viewmodel as input d1fad45
  • Unreal build use build rive.sh 0ae0944
  • default data converters runtime ee60b41
  • LayoutComponent updates properly when scaleType changes 09cae0a
  • fix data enum importer 0415d18
  • Fix marking nested artboard layout dirty f240d71
  • add feather property 36f31c5
  • Pass scaleType down to sizeable children 14d7d89
  • don't expose yoga includes dee90f0
  • Nnnn render update fixes 498a491
  • editor and runtime: fix vector n-slicer hit area 2224620
  • Rename "atlas" -> "coverage" in the clockwise shader d24c191
  • Fix bidi 3512ca0
  • conditionnally add dirt and advance 5a570cf
  • Updates to AdvanceFlags 0208d83
  • Add AdvanceFlags 419068f
  • Fix for layout shape paint bug 3abca32
  • editor and runtime: allow vertices in a vector nslicer to be out of bounds 403ee64
  • add data bind support for vertex properties 3957dc2
  • Nnnn merge fills and strokes 075b0e7
  • Use renderImage size to scale images in layouts d61bb4b
  • editor: NSlicer should not clamp children 0512b25
  • web: decode image on demand, not render d2e8e8c