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Releases: rsezille/Spectral-Frontiers

Alpha 0.0.3

06 Jun 11:46
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Alpha 0.0.3 Pre-release
Pre-release
  • Updating all remaining animations with DOTween
  • Update all fight HUD with real behaviors
  • Add enemies & refacto components
  • Add turn logic
  • Add AI
  • Add Actions
  • Add Victory-or-GameOver
  • Add TextMesh Pro for texts & start using it on character names
  • Add generic fade in/out transitions for scenes

Related video: YouTube

Alpha 0.0.2

30 May 18:06
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Alpha 0.0.2 Pre-release
Pre-release
  • Add components-based entities when needed (mainly Battle Scene)
  • Replace the old glowing outline system with a shader-based one
    (old)
  • Add DOTween to manage animations and plug it to camera and glowing outline
  • Add custom shader on squares to ease color modification
  • Add fight step & fight HUD
  • Add movements with pathfinder and camera follow
  • Add animations on HUDs
  • Add character switch in StatusHUD

Alpha 0.0.1

24 May 09:30
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Alpha 0.0.1 Pre-release
Pre-release
  • Loading and drawing a board via json files
  • Placing characters on the map when a battle begins (mouse detection ; characters management)
  • Languages manager
  • Camera controls over the board (movements & zoom)
  • Placing HUD
  • Status HUD
  • Character HUD

Gif Sample