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add tensorrt_llm common and cutlass_extensions as 3rdparty #3216

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Jan 30, 2025
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1 change: 1 addition & 0 deletions .clang-format-ignore
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@@ -0,0 +1 @@
sgl-kernel/3rdparty/tensorrt_llm/*
22 changes: 22 additions & 0 deletions sgl-kernel/3rdparty/tensorrt_llm/common/CMakeLists.txt
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#
# SPDX-FileCopyrightText: Copyright (c) 1993-2022 NVIDIA CORPORATION &
# AFFILIATES. All rights reserved. SPDX-License-Identifier: Apache-2.0
#
# Licensed under the Apache License, Version 2.0 (the "License"); you may not
# use this file except in compliance with the License. You may obtain a copy of
# the License at
#
# http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
# WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the
# License for the specific language governing permissions and limitations under
# the License.
#
file(GLOB SRCS *.cpp)
file(GLOB CU_SRCS *.cu)

add_library(common_src OBJECT ${SRCS} ${CU_SRCS})
set_property(TARGET common_src PROPERTY POSITION_INDEPENDENT_CODE ON)
set_property(TARGET common_src PROPERTY CUDA_RESOLVE_DEVICE_SYMBOLS ON)
34 changes: 34 additions & 0 deletions sgl-kernel/3rdparty/tensorrt_llm/common/assert.cpp
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/*
* Copyright (c) 2022-2024, NVIDIA CORPORATION. All rights reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/

#include "tensorrt_llm/common/assert.h"

namespace
{

bool initCheckDebug()
{
auto constexpr kDebugEnabled = "TLLM_DEBUG_MODE";
auto const debugEnabled = std::getenv(kDebugEnabled);
return debugEnabled && debugEnabled[0] == '1';
}
} // namespace

bool DebugConfig::isCheckDebugEnabled()
{
static bool const debugEnabled = initCheckDebug();
return debugEnabled;
}
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