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De-flake two animated custom property WPTs
These two tests use a duration of 1000s and a delay of -500s to effectively start the animation at 50%. That's fine, but we're not necessarily guaranteed that the animation hasn't progressed at the time we're making the test assertions. Therefore, make the animations initially "paused". Making an animation initially paused can sometimes void a test, if relevant behavior can only be exercised by a *playing* animation. However, that is not an issue for these tests, since they primarily care about cascade interaction which isn't affected by playing/paused. Fixed: 385790290, 385816384 Change-Id: I409101af17670316aba7b0faa9104fc14dd3e755 Reviewed-on: https://chromium-review.googlesource.com/c/chromium/src/+/6119955 Reviewed-by: Steinar H Gunderson <[email protected]> Commit-Queue: Anders Hartvoll Ruud <[email protected]> Cr-Commit-Position: refs/heads/main@{#1401736}
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