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0.17.2-preview

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Added

  • feat: add IsLiveEditing API to check whether live editing is active
  • feat: add DefaultShader field to set the default shader instead of the default of each RP

Fixed

  • fix: prevent overwriting materials when OverwriteExportedMaterials is false
  • fix: keep track of RenderTextures and release them when the server is destroyed.
  • fix: transform fixes for nested instances
  • fix: Fix for baking smoothness to albedo alpha.
  • fix: add empty transforms to the list of objects for making instances
  • fix: toggle foldout state when clicking the label in the inspector UI
  • fix: update the material of instanced meshes after assigning to the slot in MeshSyncServer