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BFCL April 27th Release (Bug Fix in Cost/Latency Calculation) (Shishi…
…rPatil#390) In this PR, we fix some inconsistency issues in the cost and latency calculation for open-source models, which are now all calculated when serving the model with [vLLM](https://github.com/vllm-project/vllm) using 8 V100 GPUs. $$\text{Cost} = \text{Latency per 1000 function call} * (\text{8xV100 azure-pay-as-you-go-price per hour / 3600})$$ This PR **DOES** change the leaderboard value in the `cost` and `latency` columns; but it **DOES NOT** change the accuracy score. We will update the leaderboard in a different PR ShishirPatil#391. We want to thank the community for pointing out this oversight. Thanks [@abacaj](https://twitter.com/abacaj) and [@teknium1](https://twitter.com/Teknium1) for initially raising the issue, and thanks [@natikgadzhi](https://twitter.com/natikgadzhi) [@HamelHusain](https://twitter.com/HamelHusain) [@nicoritschel](https://twitter.com/nicoritschel) [@winglian](https://twitter.com/winglian) [@olafgeibig](https://twitter.com/olafgeibig) and many others for joining the conversation. We are listening to community feedback and continuously improving our Berkeley Function Calling Leaderboard. Discussions like [this](https://twitter.com/abacaj/status/1784003306508980250) serve as great examples. Let us know what you want us to include next! --------- Co-authored-by: Charlie Cheng-Jie Ji <[email protected]> Co-authored-by: Fanjia Yan <[email protected]>
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