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actively update drain comparator output #57

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merged 1 commit into from
Oct 3, 2022

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@Glease Glease commented Oct 1, 2022

so that you don't need a freaking remote comparator to read the fluid amount, and let's just keep that regen enderman contributing to our cause...

@Glease Glease requested a review from a team October 1, 2022 17:29
@Dream-Master Dream-Master requested a review from a team October 3, 2022 09:18
@Dream-Master Dream-Master merged commit 497a590 into master Oct 3, 2022
@Dream-Master Dream-Master deleted the feature/drain-comparator-update branch October 3, 2022 09:23
DrParadox7 pushed a commit to DrParadox7/TinkersConstruct that referenced this pull request May 8, 2023
Upstream commits from GTNH

* Improve smeltry GUI tooltip

* correct amount

* add back vanilla handling when dreamcraft not present

Spotless Apply

update dep file

(cherry picked from commit 5433679)

Replace some hard-coded tooltips with translatable text (GTNewHorizons#79)

* Make some tooltips translatable

* Make some tooltips translatable

* Ooops. Now fixed

* Make Slimesling tooltip translatable

* Make Slime Boots tooltips translatable

* Make "Creative" word in tooltip translatable

It still obfuscated

* update bs+sa

---------

update bs+sa

Fix: Adding Tooltips to Modifier Items (GTNewHorizons#77)

* Adding Tooltips to Modifier Items

* spotlessApply (GTNewHorizons#78)

Co-authored-by: GitHub GTNH Actions <>

* Remove unnecessary block

---------

update (GTNewHorizons#75)

Revert signature changes of public methods that caused crashes (GTNewHorizons#74)

* restore previous public method signature to prevent crash

* don't register the event if vanilla config

* revert signature changes

* Restore original calculation logic

---------

adding the config options from the tinkered constructor fork (GTNewHorizons#73)

* config option for invulnerability of dropped tools and base EntityItem despawn time

* config option to drop life canisters on death

* Added config option for dagger damage multiplier when thrown, default = 3x

* emulate vanilla behavior by default

---------

cache some Loader.isModLoaded calls (GTNewHorizons#72)

Fix faucets not working, this logic was removed in Alexdoru's refactor (GTNewHorizons#70)

* Fix faucets not working, this logic was removed in Alexdoru's refactor

* Update dependencies

[ci skip] Update buildscript to RetroFuturaGradle

exit RenderGameOverlayEvent earlier

use the ScaledResolution of the event instead of creating a new one

iterate over Map.entrySet() rather than Map.keyset() and use get() on each iteration

potential bug ? ItemSTack was used instead of LandmineStack

delete unused float[65536] array in SlimeBounceHandler

stop calling EnvironmentChecks and remove dead code in EnvironmentChecks

keybinds (GTNewHorizons#67)

* unbind keybinds by default

* spotless

Backport: Only break one block when sneaking (GTNewHorizons#65)

* only break one block on shift

* sportless

Signed-off-by: NexusNull <[email protected]>

* fixes https://github.com/GTNewHorizons/TinkersConstruct/pull/65/files/41a1ecea30cb0506d068da30c16fc27dcf64550f#r1071818922

Signed-off-by: NexusNull <[email protected]>

Signed-off-by: NexusNull <[email protected]>

Fix slimeboots & slimesling (GTNewHorizons#63)

* Fix slimeboots & slimesling
* Use vec3 instead of Vector3d which isn't found on the server
* set entity.motionXYZ manually, as setVelocity is ClientOnly

* spotlessApply (GTNewHorizons#64)

Co-authored-by: Jason Mitchell <[email protected]>
Co-authored-by: GitHub GTNH Actions <>

actively update drain comparator output (GTNewHorizons#57)

Co-Authored-By: Martin Robertz <[email protected]>
Co-Authored-By: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com>
Co-Authored-By: OneEyeMaker <[email protected]>
Co-Authored-By: Alex Ponebshek <[email protected]>
DrParadox7 pushed a commit to DrParadox7/TinkersConstruct that referenced this pull request May 10, 2024
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4 participants