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Added GraphicsDevice.DrawIndexedInstanced for GPU Instancing
Build and Test #193: Commit ff1cc68 pushed by michaelsakharov
April 19, 2024 05:06 26s main
April 19, 2024 05:06 26s
Lowered directionlight intensity even lower
Build and Test #192: Commit 081f79e pushed by michaelsakharov
April 16, 2024 13:29 47s main
April 16, 2024 13:29 47s
Made transform scale effect Colliders
Build and Test #191: Commit 084a23c pushed by michaelsakharov
April 16, 2024 06:51 43s main
April 16, 2024 06:51 43s
April 16, 2024 06:42 37s
Fixed Bug in Last Commit, and made GameObject._parent private
Build and Test #189: Commit 0453d82 pushed by michaelsakharov
April 16, 2024 03:55 42s main
April 16, 2024 03:55 42s
Added ModelImporter.GenerateColliders option to auto add MeshColliders
Build and Test #188: Commit 446f097 pushed by michaelsakharov
April 16, 2024 02:16 43s main
April 16, 2024 02:16 43s
Merge branch 'main' of https://github.com/michaelsakharov/Prowl
Build and Test #187: Commit cb9adfe pushed by michaelsakharov
April 16, 2024 02:08 38s main
April 16, 2024 02:08 38s
Update Readme.md
Build and Test #186: Commit 2420454 pushed by michaelsakharov
April 16, 2024 00:49 39s main
April 16, 2024 00:49 39s
Update Dependancies to include bepu in Readme.md
Build and Test #185: Commit f760bf0 pushed by PaperPrototype
April 15, 2024 17:06 39s main
April 15, 2024 17:06 39s
Update Readme.md
Build and Test #184: Commit 4f63d11 pushed by PaperPrototype
April 15, 2024 17:04 44s main
April 15, 2024 17:04 44s
Cache Rigidbody Bepu Reference
Build and Test #183: Commit 5f0c4f7 pushed by michaelsakharov
April 15, 2024 12:45 38s main
April 15, 2024 12:45 38s
April 14, 2024 15:59 37s
Lowered default sun brightness
Build and Test #181: Commit 6561865 pushed by michaelsakharov
April 14, 2024 13:08 33s main
April 14, 2024 13:08 33s
April 14, 2024 05:10 39s
Fixed Drift on Input.MouseDelta
Build and Test #179: Commit 8dae5de pushed by michaelsakharov
April 14, 2024 00:04 41s main
April 14, 2024 00:04 41s
Improved Input, Fixed Viewport feeling laggy when it wasent
Build and Test #178: Commit 63cd3c1 pushed by michaelsakharov
April 13, 2024 22:44 43s main
April 13, 2024 22:44 43s
Downgraded Assimp to 4.1 from 5, Its more stable and crash's less
Build and Test #177: Commit b032ae6 pushed by michaelsakharov
April 13, 2024 05:01 40s main
April 13, 2024 05:01 40s
Fixed shadows not going past the camera at default settings
Build and Test #176: Commit 9099469 pushed by michaelsakharov
April 12, 2024 22:16 43s main
April 12, 2024 22:16 43s
Fixed multiple editor windows spawning in default positions
Build and Test #175: Commit 53e9eef pushed by michaelsakharov
April 11, 2024 13:53 40s main
April 11, 2024 13:53 40s
Merge branch 'main' of https://github.com/michaelsakharov/Prowl
Build and Test #174: Commit e05bd7b pushed by michaelsakharov
April 11, 2024 13:06 47s main
April 11, 2024 13:06 47s
Updated main screenshot and added some
Build and Test #173: Commit 9479aad pushed by michaelsakharov
April 11, 2024 09:55 38s main
April 11, 2024 09:55 38s
Fixed shadow distances having a hard limit
Build and Test #172: Commit 2139b2b pushed by michaelsakharov
April 11, 2024 06:51 2m 19s main
April 11, 2024 06:51 2m 19s
Re-enabled World.Clear in physics, doesnt seem to cause a crash anymore
Build and Test #171: Commit 555bc61 pushed by michaelsakharov
April 11, 2024 05:34 38s main
April 11, 2024 05:34 38s
Adder LayerMask and Improvements to TagLayerManager
Build and Test #170: Commit 6685502 pushed by michaelsakharov
April 11, 2024 02:21 40s main
April 11, 2024 02:21 40s
Fixed loading some textures failing
Build and Test #169: Commit ce8727a pushed by michaelsakharov
April 11, 2024 01:35 1m 13s main
April 11, 2024 01:35 1m 13s
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