Releases: SpectacularAI/sdk
Releases · SpectacularAI/sdk
1.14.0
- Improved AprilTag performance
- OAK-D SDK: Bugfix in RGB-to-gray extrinsics (camera alignment). Caused issues in mixed reality examples and with the
useColor
flag
1.12.1
- Use
depthai.ImgFrame.getData()
rather than getRaw()
to acquire image data from DepthAI API to improve compatibility
1.12.0
- Improve performance
- Improve SLAM map post-processing (with Azure Kinect)
- Fixed a bug in
spectacularAI::getHorizontalUncertainty(...)
in include/spectacularAI/util.hpp
1.11.0
- Bundle depthai with C++ plugin
- Improve performance
- Bug fixes
1.10.0
- Update depthai-core to v2.19.1
- Improve performance
- Bug fixes
1.9.0
- Replay API now supports Windows
- Option to use pre-tracked features with SLAM keyframes
- Fix RealSense frame drops
- Improve performance
- Bug fixes
1.8.0
- Improve RealSense performance on embedded hardware (Enable with
config.fastVio = true
)
- Output 3d meshes in OAK-D Python plugin (See
include/spectacularAI/mapping.hpp
)
- Improve SLAM performance
- Bug fixes
1.7.0
- Improved tracking performance on stereo cameras with low overlap
- Improved SLAM
- Improved Python documentation
- Bug fixes
1.6.0
- Improved tracking performance
- Various SLAM tweaks
- Bug fixes