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RenderSystem_GL.so is not being exported #15
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It would also be great if Codec_FreeImage could be included |
Note that this is needed for |
do you want to try your hand at a PR? |
btw for RViz there is one additional challenge / trick that we need to do: In these lines above, at configuration time the path is hard-coded into the binary. conda does some magic to find these hard coded values and change them (because conda binaries are relocatable and you can install them into any "prefix"). but this doesn't work and has ugly side effects with std::strings (as they have a small buffer optimization)... my fix was to remove these lines and insert a "getenv("CONDA_PREFIX");" there (or something similar). Just wanted to point this out in case you're hitting that issue. |
I'll play around a little with it as time permits. So far, a local build leads to:
which explains why RenderSystem_GL is not being built. |
Hi @wolfv - I just created a PR. As I am not sure how to test the new package locally in my conda environment, I have not yet encountered the rviz issue you mentioned. |
Fixes required to get
|
Issue:
RenderSystem_GL.so
is not being exported. See:I can see that
-DOGRE_BUILD_RENDERSYSTEM_GL=TRUE
in https://github.com/conda-forge/ogre-feedstock/blob/master/recipe/build.sh so I am not sure why this happens.Please let me know if you need any additional information.
Many thanks, Tobias
Environment (
conda list
):Details about
conda
and system (conda info
):The text was updated successfully, but these errors were encountered: