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When performing normal actions in the editor, the main window seems to lose focus causing keyboard actions like saving or running scenes to have no effect.
This happens when selecting any item which shows a dropdown menu, perhaps because Godot now seems to create a new window instance when doing so.
Return of the focus should be fixed, but popups still take focus when are opened (should not be an issue by its own, there's a flag to make window unfocusable, but it's set only for tooltips).
Godot version
v4.0.dev.20220118.official [bc5ba38]
System information
Mac OSX (Intel 2019)
Issue description
When performing normal actions in the editor, the main window seems to lose focus causing keyboard actions like saving or running scenes to have no effect.
This happens when selecting any item which shows a dropdown menu, perhaps because Godot now seems to create a new window instance when doing so.
This also may be related to #56937
Screen.Recording.2022-01-19.at.12.43.11.mov
Steps to reproduce
Minimal reproduction project
No response
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