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Mac editor constantly losing focus #56938

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tavurth opened this issue Jan 19, 2022 · 4 comments
Closed

Mac editor constantly losing focus #56938

tavurth opened this issue Jan 19, 2022 · 4 comments

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@tavurth
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tavurth commented Jan 19, 2022

Godot version

v4.0.dev.20220118.official [bc5ba38]

System information

Mac OSX (Intel 2019)

Issue description

When performing normal actions in the editor, the main window seems to lose focus causing keyboard actions like saving or running scenes to have no effect.

This happens when selecting any item which shows a dropdown menu, perhaps because Godot now seems to create a new window instance when doing so.

This also may be related to #56937

Screen.Recording.2022-01-19.at.12.43.11.mov

Steps to reproduce

  1. Open any project
  2. Click on anything which opens a dropdown menu
  3. Check in the titlebar to see that the main window has now lost focus

Minimal reproduction project

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@akien-mga
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This was likely just fixed by #56825, CC @bruvzg.

@tavurth
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tavurth commented Jan 19, 2022

@akien-mga thanks for the info, I'll check in the nightly build this evening

@tavurth
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tavurth commented Jan 19, 2022

Duplicate of #56922

@tavurth tavurth closed this as completed Jan 19, 2022
@bruvzg
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bruvzg commented Jan 19, 2022

Return of the focus should be fixed, but popups still take focus when are opened (should not be an issue by its own, there's a flag to make window unfocusable, but it's set only for tooltips).

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