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Fix some contraband issues #31606
Fix some contraband issues #31606
Conversation
#30960 already has bloodred magboots |
Will see who gets merged first |
Im fairly certain as AI gets more content science will lose their binary key, and binary translators will just be syndicate contraband. The only reason the RD got the key was due to a lack of AI. I don't think it'll be a problem yet because AI is MVP. |
This pull request has conflicts, please resolve those before we can evaluate the pull request. |
acolyte armor is in the major contraband category isn't it? it's basically an evil ass cult web vest |
contraband never ending battle |
Just saw the change log and I don't think the thief's round start stuff should be considered contraband as now if you mid join on blue alert as a thief you can be instantly searched stepping off the arrivals shuttle and lose everything+jail time through no fault of your own |
About the PR
Fixed some contraband issues.
Why / Balance
See #31047.
Technical details
Media
2024-08-29.13-11-14.mp4
2024-08-29.13-33-00.mp4
2024-08-29.14-14-15.mp4
Requirements
Breaking changes
Changelog
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