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ModelGeometry
Alessandro Febretti edited this page Feb 8, 2014
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4 revisions
Last revision: ver. 4.2 - 11 September 2013
Method(s) | Description |
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ModelGeometry create(string name) |
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int addVertex(Vector3 position) |
Adds a vertex and return its index. See Vector3. |
setVertex(int index, Vector3 position) |
Replaces an existing vertex. See Vector3. |
Vector3 getVertex(int index) |
Retrieves an existing vertex. See Vector3. |
int addColor(Color color) |
Adds a vertex color and return its index. The color will be applied to the vertex with the same index as this color. See Color. |
setColor(int index, Color color) |
Replaces an existing color. See Color. |
Color getColor(int index) |
Retrieves an existing color. See Color. |
addPrimitive(PrimitiveType type, int startIndex, int endIndex) |
Adds a primitive set. Type can be PrimitiveType.Point , PrimitiveType.Triangles , PrimitiveType.TriangleStrip . |
clear() |
Removes all vertices and colors from this model. |
string getName() |