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Alessandro Febretti edited this page Jun 12, 2013 · 4 revisions

[[module cyclops]] wraps cyclops::Skybox

Defines a sky box for the scene, using a cube map texture

Methods

Method(s) Description
loadCubeMap(path, extension) loads a cube map using a set of six textures contained in the specified path

Examples

Basic example

	# Load a cube map and attach it to the scene
	# the textures in common/cubemaps/grid4 must be named
	# posx.png, posy.png, negx.png, negy.png, posz.png, negz.png
	skybox = Skybox()
	skybox.loadCubeMap("common/cubemaps/grid4", "png")
	getSceneManager().setSkyBox(skybox)
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