0.2.0-3.3.0
The pre built engines are the zip files.
The other files are export templates needed for exporting your game. See exporting documentation on how to use them.
Changelog:
- 9b5b571 Fix: changelog generate task was not creating build dir
- 470dbab Add fetch all to create release action for changelog
- 1c0b6e4 append --stacktrace to generateChangelog workflow for debug purpose
- 0256e38 Fix: Add tag retreiving to stable tag workflow
- 9567f79 fix: fix create release and stable tag release workflows
- 5897883 Fix: Harcode godot version in CI as it is inconsistency (#228)
- 8e6ef69 feat: Update godot kotlin version to 0.2.0 (#227)
- ad55ae9 Feature/java singleton wrapper (#223)
- ed1e7e2 Feature/embedd api generator (#222)
- 6fa0f95 Remove 0 at end of strings. (#213)
- a139fc2 Fix: Append forgotten types cases in ANY kotlin to godot conversion (#219)
- 0e6abcb GodotStatic QOL and Test (#197)
- 6ddd534 Add examples on how to install Java on Windows/Mac/Linux (#209)
- 6841bed Fix module wizard submodule handling (#196)
- 72cedb6 Add extension for ResourceLoader (#205)
- 006f006 remove cast to Object * in Variant Array set (#207)
- c8e8ccc Core type helper functions (#175)
- ba18b41 Scripts created from Godot have a package set. (#188)
- a4684db Feature/godot 3.3.0 (#174)
- 3cd71ad Fix service file generation (#191)
- 1bee833 Rename node helpers (#187)
- d3fdf6e Rework documentation (#171)
- 1760c9b Hotfix/enforce local (#173)
- fe877e4 Add ci step to mark latest version as stable (#189)
- 4e2b81e NativeBuffer is now way smaller (#164)
- b14284f Update dependencies and fix compiler warnings (#169)
- b06dd8f Update other harness projects (#168)
- f590209 True provider, enum lists and
Export
,Tool
annotations (#165) - 44fdb77 Fix reloading (#161)
- 37914fc Make gradle wrapper path configurable (#159)
- 4cd4efd Generate changelog (#158)
- 2d41153 Fix formatting of export documentation (#157)
- 026a114 Embedd entry generator (#156)
- ab5ce9a Tie plugin version to godot kotlin version and update icons (#155)