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glTexSubImage2D
Chris Petersen edited this page Oct 16, 2014
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1 revision
glTexSubImage2D specifies a two-dimensional texture subimage.
Note: Unknown if this really works!
Parameter | Description |
---|---|
target | Target texture |
level | Level-of-detail number |
internalFormat | Number of color components in the texture |
width | Width of the texture image |
height | Height of the texture image |
border | Width of the border |
format | Format of the pixel data |
type | Data type of the pixel data |
data | Pointer to the image data in memory |
None provided.
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