-
Notifications
You must be signed in to change notification settings - Fork 6
ItemDropRates
Author: azakhi
Last Updated: January 31, 2018
In Categories: Loot System Overhauls
Link to Mod File
(right click and "Save Link As") |
View on Github
(after clicking on a mod, right click on "Raw" or "Download," and then "Save Link As") |
Affects ratio of rarities of (probably) all items. Does not affect quantity.
The changed variable is ValueFormula->Multiplier->BaseValueConstant
of related Weight_X_XXXX objects.
Ratio Calculation (It is my guess): Numbers corresponds to amount of that rarity you will probably see in a pool of items with an amount of total of all rarities. E.g. let the values for White, Green and Blue rarity be only possible rarities and their values be 100, 10 and 1. This means for every 111 items you get probably 100 of them will be White, 10 will be Green and 1 will be Blue.
Changes:
Rarity | Old Value | New Value |
---|---|---|
Weight_1_Common | 100 | 100 |
Weight_2_Uncommon | 10 | 20 |
Weight_3_Uncommoner | 5 | 12 |
Weight_4_Rare | 1 | 3.5 |
Weight_5_VeryRare | 0.1 | 0.6 |
Weight_6_Legendary | 0.01 | 0.12 |
White items
ModCabinet is auto-generated based on information found in the BLCM Github. Information here could be wrong in various ways. The About ModCabinet Wiki page will have information about any errors encountered while building the wiki. If you see something amiss, please stop by the community Discords and let us know. (Apocalyptech is the maintainer of this code at the moment, if you wanted to @ him specifically.)
Wiki Links
Borderlands 2 Mods
- Major Overhauls and Mod Packs
- General Gameplay and Balance
- Characters and Skills
- Weapons/Gear
- Farming and Looting
- Enemies
- Maps and Public Transport
- Audio and Visual
- Quality of Life
- Other
Pre-Sequel Mods
- Major Overhauls and Mod Packs
- General Gameplay and Balance
- Characters and Skills
- Weapons/Gear
- Farming and Looting
- Enemies
- Maps and Public Transport
- Audio and Visual
- Quality of Life
- Other